VTK  9.1.0
vtkOpenGLMovieSphere.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLMovieSphere.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
32 #ifndef vtkOpenGLMovieSphere_h
33 #define vtkOpenGLMovieSphere_h
34 
35 #include "vtkNew.h" // for ivars
36 #include "vtkOpenGLSkybox.h"
37 #include "vtkRenderingFFMPEGOpenGL2Module.h" // For export macro
38 #include <atomic> // for ivars
39 #include <mutex> // for ivars
40 
43 class vtkMutexLock;
44 class vtkOpenGLActor;
46 class vtkTextureObject;
47 
48 class VTKRENDERINGFFMPEGOPENGL2_EXPORT vtkOpenGLMovieSphere : public vtkOpenGLSkybox
49 {
50 public:
53  void PrintSelf(ostream& os, vtkIndent indent) override;
54 
58  void Render(vtkRenderer* ren, vtkMapper* mapper) override;
59 
61 
62 protected:
65 
66  void UpdateUniforms(vtkObject*, unsigned long, void*);
67 
70  int DrawIndex;
71  int YTexture;
72  int UTexture;
73  int VTexture;
74 
76 
77  std::mutex TextureUpdateMutex;
78  unsigned char* TextureData[6];
79  int ReadIndex; // access only within mutex
81 
82  std::atomic<int> NewData;
83  std::atomic<int> HaveData;
84 
85  int Height;
86  int Width;
87  int UVHeight;
88  int UVWidth;
89 
90 private:
92  void operator=(const vtkOpenGLMovieSphere&) = delete;
93 };
94 
95 #endif
Reader for ffmpeg supported formats.
a simple class to control print indentation
Definition: vtkIndent.h:34
abstract class specifies interface to map data to graphics primitives
Definition: vtkMapper.h:82
mutual exclusion locking class
Definition: vtkMutexLock.h:81
abstract base class for most VTK objects
Definition: vtkObject.h:63
OpenGL actor.
OpenGL MovieSphere, an optimized VR sphere for movies.
std::atomic< int > NewData
void SetVideoSource(vtkFFMPEGVideoSource *val)
void Render(vtkRenderer *ren, vtkMapper *mapper) override
Actual MovieSphere render method.
~vtkOpenGLMovieSphere() override
void VideoCallback(vtkFFMPEGVideoSourceVideoCallbackData const &cbd)
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkOpenGLMovieSphere * New()
std::atomic< int > HaveData
void UpdateUniforms(vtkObject *, unsigned long, void *)
PolyDataMapper using OpenGL to render.
OpenGL Skybox.
abstract specification for renderers
Definition: vtkRenderer.h:73
abstracts an OpenGL texture object.