VTK  9.1.0
vtkProp3DButtonRepresentation.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkProp3DButtonRepresentation.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
40 #ifndef vtkProp3DButtonRepresentation_h
41 #define vtkProp3DButtonRepresentation_h
42 
44 #include "vtkInteractionWidgetsModule.h" // For export macro
45 
46 class vtkPropPicker;
47 class vtkProp3D;
48 class vtkProp3DFollower;
49 class vtkPropArray; // PIMPLd
50 
51 class VTKINTERACTIONWIDGETS_EXPORT vtkProp3DButtonRepresentation : public vtkButtonRepresentation
52 {
53 public:
58 
60 
64  void PrintSelf(ostream& os, vtkIndent indent) override;
66 
68 
72  void SetButtonProp(int i, vtkProp3D* prop);
75 
77 
81  vtkSetMacro(FollowCamera, vtkTypeBool);
82  vtkGetMacro(FollowCamera, vtkTypeBool);
83  vtkBooleanMacro(FollowCamera, vtkTypeBool);
85 
89  void SetState(int state) override;
90 
92 
95  int ComputeInteractionState(int X, int Y, int modify = 0) override;
96  void BuildRepresentation() override;
98 
103  void PlaceWidget(double bounds[6]) override;
104 
106 
109  void ShallowCopy(vtkProp* prop) override;
110  double* GetBounds() override;
111  void GetActors(vtkPropCollection* pc) override;
118 
119  /*
120  * Register internal Pickers within PickingManager
121  */
122  void RegisterPickers() override;
123 
124 protected:
127 
128  // The current vtkProp3D used to represent the button
130 
131  // Follow the camera if requested
134 
135  // Keep track of the props associated with the N
136  // states of the button. This is a PIMPLd stl map.
137  vtkPropArray* PropArray;
138 
139  // For picking the button
141 
142 private:
144  void operator=(const vtkProp3DButtonRepresentation&) = delete;
145 };
146 
147 #endif
abstract class defines the representation for a vtkButtonWidget
a simple class to control print indentation
Definition: vtkIndent.h:34
defines a representation for a vtkButtonWidget
void PrintSelf(ostream &os, vtkIndent indent) override
Standard methods for instances of the class.
int RenderVolumetricGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void PlaceWidget(double bounds[6]) override
This method positions (translates and scales the props) into the bounding box specified.
int ComputeInteractionState(int X, int Y, int modify=0) override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
void BuildRepresentation() override
Provide the necessary methods to satisfy the vtkWidgetRepresentation API.
static vtkProp3DButtonRepresentation * New()
Instantiate the class.
~vtkProp3DButtonRepresentation() override
double * GetBounds() override
Provide the necessary methods to satisfy the rendering API.
void ReleaseGraphicsResources(vtkWindow *) override
Provide the necessary methods to satisfy the rendering API.
int RenderOpaqueGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
int RenderTranslucentPolygonalGeometry(vtkViewport *) override
Provide the necessary methods to satisfy the rendering API.
void ShallowCopy(vtkProp *prop) override
Provide the necessary methods to satisfy the rendering API.
vtkTypeBool HasTranslucentPolygonalGeometry() override
Provide the necessary methods to satisfy the rendering API.
vtkProp3D * GetButtonProp(int i)
Add the ith texture corresponding to the ith button state.
void RegisterPickers() override
Register internal Pickers in the Picking Manager.
void GetActors(vtkPropCollection *pc) override
Provide the necessary methods to satisfy the rendering API.
void SetState(int state) override
Extend the vtkButtonRepresentation::SetState() method.
void SetButtonProp(int i, vtkProp3D *prop)
Add the ith texture corresponding to the ith button state.
a vtkProp3D that always faces the camera
represents an 3D object for placement in a rendered scene
Definition: vtkProp3D.h:44
an ordered list of Props
pick an actor/prop using graphics hardware
Definition: vtkPropPicker.h:46
abstract superclass for all actors, volumes and annotations
Definition: vtkProp.h:57
abstract specification for Viewports
Definition: vtkViewport.h:47
window superclass for vtkRenderWindow
Definition: vtkWindow.h:39
int vtkTypeBool
Definition: vtkABI.h:69